E-learning
E-learning
This slide is composed of e-learning courses that learners can use without the help of an instructor. The courses were made during the period when I was doing graduate studies. Most of these courses were made using PowerPoint, Google slides, Ms word and canva,
Refers to any training that is facilitated by an instructor, whether online or in a classroom setting.
Targeted Audiences: Team Leaders
The rationale of the topic: Motivating employees with small incentives is based on the principle of positive reinforcement and recognition. Small incentives, like gift cards, recognition certificates, or extra time off, serve to acknowledge and appreciate employees' efforts and contributions. This recognition boosts morale, encourages repeated positive behaviors, and fosters a sense of value and belonging within the organization. Moreover, small incentives are cost-effective ways to maintain employee engagement, productivity, and satisfaction.
Tools Used in Development: Powerpoint, Articulate storyline
My Role: Instructional Designer
Time in Development: 3 hours
Client: Personal Portfolio
Targeted Audiences: International students
The rationale of the topic: A visit to the university library aims to empower learners with the necessary information, knowledge, and skills that will help learners find the services used at the library so that they enhance their educational experiences and success.
Tools Used in Development: Powerpoint, storyline
My Role: Instructional Designer
Time in Development: 3 hours
Client: Personal Portfolio
Targeted Audiences:
The rationale of the topic: Digital citizenship training focuses on topics that include, digital access, rights, and responsibility, digital communication and collaboration, digital etiquette, and many more. These topics will equip learners with information that will help them become confident, and make informed and responsible decisions while using technology safely and ethically to protect themselves and the company from cyber threats.
Tools Used in Development: Powerpoint, storyline
My Role: Instructional Designer
Time in Development: 3 hours
Client: Personal Portfolio
Targeted Audiences:
The rationale of the topic: Heat-related illness is a crucial topic to introduce to employees and parents that work outdoors as it educates and promotes the safety of well beings and helps them to make informed decisions and steps to be taken when working in hot weather conditions.
Tools Used in Development: Articulate Rise
My Role: Instructional Designer
Time in Development: 15 hours
Client: Personal Portfolio
Targeted Audiences: Managers and team leaders
The rationale of the topic: Dealing with employees' disruptive behavior is a crucial topic that fosters a positive work environment, enhances team dynamics, maintains employee morale, and mitigates risks amongst employees. Dealing with employees' disruptive behaviors also helps employees create a culture of respect, peace, collaboration, and productivity while preventing negative consequences associated with negative behaviors.
Tools Used in Development: This course was first generated using Articulate Rise, The iSpring suit was used for the quiz.
My Role: Instructional Designer
Time in Development: 15 hours
Client: Personal Portfolio
Targeted Audiences: Managers and team leaders
The rationale of the topic: De-escalating employees' disruptive behaviors is an essential topic that focuses on maintaining a safe and harmonious work environment, preventing conflicts, addressing underlying issues, preserving employee well-being, retaining talent, and promoting professionalism. It contributes to a positive workplace culture, improved relationships, and the overall success of the organization.
Tools Used in Development: Articulate Rise
My Role: Instructional Designer
Time in Development: 15 hours
Client: Personal Portfolio
Videos
Tools Used in Development: Camtasia
My Role: Instructional Designer
Time in Development: 20 hours
Client: Personal Portfolio
Tools Used in Development: Clipchamp
My Role: Instructional Designer
Time in Development: 20 minutes
Client: Personal Portfolio
Tools Used in Development: CapCut
My Role: Instructional Designer
Time in Development: 20 minutes
Client: Personal Portfolio
Step-by-step instruction
This fact sheet provides step-by-step procedures on how to create a game.
https://scratch.mit.edu/projects/495843038